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Post by burner on Sept 13, 2012 19:32:56 GMT -5
The following teleporters are missing (along with a few other items that would come from Decoration Generation.
# entrance teleporter -wind- SkillTeleporter 0x1BC3 (Skill=Magery; RequiredFixedPoint=715; MessageNumber=503382; PointDest=(5166, 245, 15)) 1361 883 0 //note: the magery required to use this teleporter should be 70, I have submitted a bug report to the svn to have it adjusted for future builds.
-Skara Brae - KeywordTeleporter 0x1BC3 (PointDest=(709, 2236, -2); Range=3; Substring=cross) 683 2233 -2
KeywordTeleporter 0x1BC3 (PointDest=(683, 2233, -2); Range=3; Substring=cross) 709 2236 -2
KeywordTeleporter 0x1BC3 (PointDest=(709, 2238, -2); Range=3; Substring=cross) 683 2242 -2
KeywordTeleporter 0x1BC3 (PointDest=(683, 2242, -2); Range=3; Substring=cross) 709 2238 -2
-Moonglow- # teleporter: recdu KeywordTeleporter 0x1BC3 (Substring=recdu; Range=4; PointDest=(5735, 3195, 10)) 4545 851 30
-Papua- # teleporter: recsu KeywordTeleporter 0x1BC3 (Substring=recsu; Range=4; PointDest=(4544, 850, 30)) 5736 3196 10
--------------------------------------- [Decorate Generate( "Data/Decoration/Britannia", Map.Trammel ) is a command that can spawn the teleporters in trammel, I removed the felucca part of the command due to your mostly custom felucca facet.
I had tested these on a fresh 3.0 server and the data above was taken directly from the data files provided with the server.
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Post by burner on Sept 13, 2012 22:33:22 GMT -5
Thank you for the quick work, the above teleporters are now functional
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